Houdini, Softimage and Maya tools.
Ideas, Prototypes and Production tools for advanced destruction pipeline.
Adaptive Procedural Destruction.
Advanced network for architect realtime destruction.
Very predictible and procedurally destroy any different types of environment objects.
Maya curve based destruction tool.
Shatter the source object by edge seletion or by drawn curve with many optionsObject can be shattere or splited with optional interior creation.
Texture based maya shatter.
Brief video of the texture based destruction.You watching the architect detection step.
Edge selection/Paint based destruction tool.
Shatter the source object by edges selected or by color paint.Sure, the diffuse color of the texture can be used too!
Metal structure collapse tool.
Destroy the metal structures using the cloth simulation.
This is temporary page content.
I will add more examples and comments in upcoming 1-2 weeks.